Senin, 16 Juli 2007

OLE Coordinate System

Update: You can save your layout with F3, and load your layout with F2. It saves to the ole.dat file, and it seems you can only have 1 at a time.

There's a pretty complex world as the default, so back it up before you make new levels. Other random key pressing created a capture.rec file, I don't know what it's for, or what key did that.


The Object Locative Environment Coordinate System is an engine that determines and calculates a robot's interaction with the environment based on the camera's current perspective. Gaps can disappear behind a pillar, bridges can be joined just by rotating the camera, and all sorts of weird mind tricks can be accomplished with a little experimentation or plenty of imagination.





Unfortunately there is no save or load feature, presumably reserved for the upcoming PS3 and PSP version which was recently revealed at E3 2007. Still, this small trinket is a strangely amusing toy in itself and portable console owners can get a taste of Echochrome on their PC right now without the wait.

Name: OLE Coordinate System (English page)
Developer: Jun Fujiki
Category: Puzzle
Type: Freeware
Size: 1MB
Direct download link: Click here

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