Sabtu, 29 September 2007

Innovation in Indie Games


A lecture about innovation in indie games from the Independent Games Summit, GDC (March 2007) - panel represented by Jonathan Blow (Braid), Kyle Gabler (World of Goo), Jonathan Mak (Everyday Shooter) and Jenova Chen (Flower).

- watch on Google video
- download high res version


Too bad Derek didn't get to ask his question though. Nice shirt! [source: GSW]

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