A lecture about innovation in indie games from the Independent Games Summit, GDC (March 2007) - panel represented by Jonathan Blow (Braid), Kyle Gabler (World of Goo), Jonathan Mak (Everyday Shooter) and Jenova Chen (Flower).
- watch on Google video
- download high res version
Too bad Derek didn't get to ask his question though. Nice shirt! [source: GSW]
0 komentar:
Posting Komentar