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Rabu, 18 Juli 2007

Banshiryuu

Banshiryuu is an upcoming Comiket release from Syunsatu Sare Do, featuring three levels packed with enemies, bullets and the obligatory boss battles. Four difficulty settings are presented to the player before the character selection menu is shown, with the easiest option located on the top left of the screen. The girl with a kimono has a primary weapon which practically obliterates most bosses at quick speed, and is perhaps the best choice for beginners seeking to play longer than a couple of minutes.

Hold the Z key to shoot, and press the X key to launch a bomb. Hold the shoot button and left shift key together to use your secondary attack option. [source: Danmaku Gata]

Name: Banshiryuu
Developer: Syunsatu Sare Do
Category: Shooter
Type: Demo
Size: 20MB

Zillion Beatz

Zillion Beatz is a new vertical shooter by RezetiA, featuring one short level but with five different difficulty settings. The needless configuration and armory shop from Pladzma has been ditched, allowing folks who don't speak Japanese to sample some of the gameplay on offer with little hassle.

Either ship is outfitted with two primary weapons, switchable using the C key. Hold the Z key to shoot, and press the X key to launch a bomb. The type of bomb launched depends on the current primary weapon in use, but still shares the same slot. It's possible to orient the option position by moving your ship around, then locking them in their current alignment by holding the Z key.

Only the weapon currently in use will be upgraded when a power-up is collected. Options can be aligned right in front of your ship by holding the W key.

Name: Zillion Beatz
Developer: RezetiA
Category: Shooter
Type: Demo
Size: 30MB
Direct download link: Click here

Selasa, 17 Juli 2007

Another Preview of Knytt Stories


I'm not sure how much I can reveal, but -- there's an umbrella which slows your descent, and there's (my favorite feature in any platformer) a double-jump! Those two things alone make it play very different from Knytt. There are a few other new abilities as well, but the double-jump and the umbrella were the defining ones to me.


There's also an extremely scary area, we're talking Silent Hill scary. That may have been my favorite scenario, even though it was extremely challenging (I died at least a dozen times) and even though I don't normally like horror. This is the first time I've seen that level of eerieness pulled off in a platformer.


The game is also pretty challenging, more on the level of Within a Deep Forest than the original Knytt, so those who complained about Knytt being too easy will be happier; but for those who liked the difficulty level of the original game, most scenarios also have an easy mode.


I think the best part about it is that it'll include a level editor, it'll be interesting to see the great variety of worlds that people will doubtless make. It's hard not to want to make your own world after playing this, I have a few ideas myself.


There's not much that I could see that would improve the game, which is rare for me. The only thing I really missed was: no glowing light pointing the way to the next item, which made exploring large areas a lot more reliant on memory than in the original Knytt.


One big part of the original game was the mysterious creatures inhabiting the world, acting on their own, which don't talk to you and which can only watched and guessed about -- and that also thankfully remains. Knytt Stories is expected to release by August 30th.

Everyday Shooter Gameplay Footage

Actual gameplay video! A two minute preview of four levels from Everyday Shooter. [source: Kotaku]

Senin, 16 Juli 2007

OLE Coordinate System

Update: You can save your layout with F3, and load your layout with F2. It saves to the ole.dat file, and it seems you can only have 1 at a time.

There's a pretty complex world as the default, so back it up before you make new levels. Other random key pressing created a capture.rec file, I don't know what it's for, or what key did that.


The Object Locative Environment Coordinate System is an engine that determines and calculates a robot's interaction with the environment based on the camera's current perspective. Gaps can disappear behind a pillar, bridges can be joined just by rotating the camera, and all sorts of weird mind tricks can be accomplished with a little experimentation or plenty of imagination.





Unfortunately there is no save or load feature, presumably reserved for the upcoming PS3 and PSP version which was recently revealed at E3 2007. Still, this small trinket is a strangely amusing toy in itself and portable console owners can get a taste of Echochrome on their PC right now without the wait.

Name: OLE Coordinate System (English page)
Developer: Jun Fujiki
Category: Puzzle
Type: Freeware
Size: 1MB
Direct download link: Click here

Fighting Fantasy Project



The Fighting Fantasy Project hosts a collection of original adventures based on the popular gamebook system. Originally devised by Steve Jackson and Ian Livingstone, Fighting Fantasy was a series of gamebooks that played out like choose-you-own-adventure stories. Each gamebook would consist of around 400 short numbered passages of text and the reader would be given options as to how they wanted the story to develop.

The gamebooks featured on the site are played directly through your browser. Game progress can effectively be saved by copying or bookmarking the current page's URL for later recall.

Adventures are typically fantasy-themed and have the reader encountering monsters and collecting possessions throughout the adventure.


Name: Fighting Fantasy Project
Type: Browser

Minggu, 15 Juli 2007

News

Tank Universal released.

Kairos recently pointed out a tool which can be used to convert GM releases (developed with version 6.0 and 6.1) into a file that is compatible with Windows Vista. No more Vista incompatibility issues for GM games! [RR forum thread, download conversion tool]

The Crypts of Despair updated with several new changes.

The XBLA version of Switchball previewed. [PC version download page]

Earl Mansin: The Breakout updated to version 1.1.

Spark Spectra updated. Several screenshots from (possibly) a new bullet barrage simulator were posted on the front page as well. [Spark Spectra review]

Mind Control Software (Oasis) has released Arrrrrr!